"2011 IDA Discover Taipei" by Grass Jelly
A stylish, almost Cribs-like, video exploring the urbanscape and current design community of Taipei.
"Music for Landscapes" by Bluebrain
Recently posted in the New York Times, Bluebrain’s conceptual and experiential album/app for Central Park is beyond amazing. The complexity to compose a series of scores which evolve through GEO tracking is mind boggling to say the least. If listening to an album influenced by landscape isn’t wonderful enough, the ability to experience the music and landscape hand in had is what really makes this unique. The listener finally can create their own narrative by choosing their own paths. In fact if the score does change and adapt to the movement through the park, it could be a completely different album every time you listen to it. If only the album could be scored to seasonal and daytime changes.
"Move" by Choi Sai-Ho.
Haunting choreography of 2D visuals put to motion.
"Address Is Approximat" by Tom Jenkins (Theory Films)
A beautiful short animated film executed wonderfully through sound, lighting, and motion. Simple, thoughtful, and warm, this is a film that captures the emotions cinema has on our interaction with products and designs.
"White Box" by Makoto Yabuki
A cute, romantic daydream-like video on the creative process of architects. Although I have yet to experience something so clean, pure, and idealistic when it comes to brainstorming, the use of 3D to present the thought process of a designer is something I would like to see more of. With so many architectural animations/fly throughs/videos coming off as futuristic, sexy utopias, there seems to be a missed opportunity for designers to communicate with the non-design world through the moving image. Using multimedia in a way to help visualize the process of creativity could be a better way to connect with clients and the public. This can go beyond just a few overlays of initial sketches. Multimedia is constantly being used by other creative fields to develop the narratives of their designs and ideas to audiences. It might not need to be as fanciful, yet putting those initial thoughts to motion could do wonders.
Trailer for Outliers, Vol 1: Iceland by Scenic TV. Started with a collaboration of Chicago filmmakers, photographers, and musicians, Scenic’s Kickstarter project has reached its goal to meet production costs. The film plans to document the Icelandic way of life through culture and landscape. As compelling the trailer seems, it will be intriguing to see what the final film will be like. Beautiful, haunting, and ephemeral I’m sure.
Stone on Stone by Rob Carter
A wonderful stop-motion animation cleverly juxtaposing High Gothic and Modernism. Cathedral Church of Saint John the Divine and Le Corbusier’s La Tourette. A simple, yet compelling way of using architectural imagery to tell the story of vastly different, similarly fantastic visions.
Landscape As Animation. Taught at Harvard’s Graduate School of Design in the fall of 2010, instructors Joshua Mosley and Darina Zlateva used their assignments to repsond to the practice of landscape architecture explored through various techniques within animation, cinematography, and the passage of time. The goal of the course being an exploration of such tools which can be applied to design process and work “developing a more expressive model of representation for the interstitial stages of landscape design.”
Here’s an interesting visual production of Radiohead’s “Videotape.” Check out the production company Videotape from Munich, Germany. Impressive work on their website.
A Necessary Ruin: The Story of Buckminster Fuller and the Union Tank Car Dome by Evan Mather
Upon its completion in October 1958, the Union Tank Car Dome, located north of Baton Rouge, Louisiana, was the largest clear-span structure in the world. Based on the engineering principles of the visionary design scientist and philosopher Buckminster Fuller, this geodesic dome was, at 384 feet in diameter, the first large scale example of this building type.
"A Necessary Ruin" tells the history of the Union Tank Car Dome via interviews with architects, engineers, preservationists, media, and artists; animated sequences demonstrating the operation of the facility; and hundreds of rare photographs and video segments taken during the dome’s construction, decline, and demolition.